The Circlelands are simmering with tension. The merchant prince's of the Marint League are all jockeying for control of the trade routes. Mercenary armies are being assembled by all sides. Garsh is on the Brink of civil war, her famed legions beginning to take sides, as the Dynastics vye with the wealthy Estate Owners for power. Even the Bachians, feared pirates of the Circle Sea, are uncertain,...