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The Legend of Zelda: Twilight Princess, Wii Version (Prima Authorized Game Guide)

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Recommended

Format: Paperback

Condition: Very Good*

*Best Available: (missing dust jacket)

$8.59
Save $11.40!
List Price $19.99
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Book Overview

* Every item is covered in Prima's Guide- Every single collectable item and Rupee location in the entire game world revealed. * Premier Maps -Exclusive maps for every Dungeon in the game * Pull Out... This description may be from another edition of this product.

Customer Reviews

4 ratings

PurpleLady6

This guide made it a lot easier to get through the game. The hints helped a lot, they were very specific. It gives ideas how to defeat the boss, and where to find the pieces to the heart containers.

Excellent condition & timely shipping!

The Guide was in really good condition for the price & the shipping was done in a timely manner. Thanks!

Great Guide

I purchased this guide for my son....The Legend of Zelda - Twilight Princess (Wii Version) (Prima Authorized Game Guide) He was very happy with the guide...he said it was even better than he expected.

A Good Guide, but a Lot of Page Flipping

This review is particularly long. If you want, you can look down at the bottom where I've listed the pros and cons. When you pick up a guide and its 432 pages the first thing that instantly comes to mind is that this is a huge guide therefore it must have all the information. The thing that usually escapes our mind is where all the information is. This is a really good guide, and there's a ton of information there, but like many incredibly thick guides, the information is all over the place. However, with this guide, the information isn't all over the place in a highly disorganized fashion. The guide begins with several of the game basics. If there's anything about the gameplay you don't understand this guide can help. After that we get into all the weapons and equipment you'll be using, the characters you'll meet and the enemies you'll encounter. For the enemies they've got what's called a "threat meter" to tell you just how hard the enemy is, and they've also got tactics on taking them down. Very useful stuff. Afterwards we get into the walkthrough, and this is where the guide hits a high point as well as a low point. The walkthrough is huge. Over 300 pages of this guide are from the walkthrough alone. Is it good? You better believe its good. There's a ton of detail here. Each chapter begins with an overview of the area you're in and displays a map that looks like it was taken straight from the game. It also list the items to obtain, as well as showing you what your character should have when you get to a certain point. Along the bottom the guide details the tasks you should be doing, similar to some of BradyGames RPG guide books, only this one seems to be done a little better. How the task objectives work in this guide is simple. At the beginning of each section if you look at the bottom of the page you'll see a set of eight tasks. Usually no more and no less. For task one it might say, "Enter Ordan Villiage." Now in the main text of the walkthrough itself you'll want to find the section that says, "Enter Ordan Village." That explains the task in better detail. It's easy to use. The walkthrough also has character bios for new characters as you meet them. There's more to the walkthrough. Each section of the walkthrough has what's called "missing links" which detail optional things you can do in an area. The guide also calls out new enemies as you encounter them and there's a threat meter displayed for you as well. Also, each time you come across an item, be it for the first time or tenth, they have a description of it. Every time you get your first small key in a dungeon, the guide gives you the same explanation the game does. In addition there are call outs to new weapons, abilities, etc. It's all here. The maps look as though they're pulled straight from the game, and are only displayed at the beginning of each chapter. This is one of the guides few low points. When reading in sections it might tell you to go back to chamber five or so
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