This collection of essays explores the role of creativity in the construction of software, with a focus on polarities of viewpoint, such as: discipline versus flexibility, formal methods versus heuristics, quantitative versus qualitative reasoning, process versus product, intellectual versus clerical activity, theory versus practice, and industry versus academe.
This book really looks at software creativity from a number of dichotomies - Ancient Greek (bring your own hammer) v. Rome (Let's build this together), Discipline v. Flexible, Formal v. Heuristics, extrinsic v. intrinsic motivations, science v. art and a number of others. These topics are all addressed in a series of very easy to read essays that takes the reader through the journey of determining what is best. I found this a very good read and one that I will ponder for sometime.
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