In this adventure you make all the decisions for yourself, whether they be good decisions or bad. The book has a simple system that allows past victories or failures to effect your journey, giving you the feeling as if you are really experiencing the story. You sail off with your new friends on a quest to find the answer to a mystery concerning the island Death Water. In the fifth book of the Chronicles of Narnia series; The Voyage of the Dawn Treader our beloved characters name the island and leave the mystery for another day. Now you get to explore that mystery. The ending was satisfying and got me saying, "Oh! So that's why this happened!" I hope everyone will enjoy it as much as I did. I promptly ordered the remainder of the series.
More Adventures for the fans of the Narnia Chronicles
Published by Thriftbooks.com User , 24 years ago
If you loved the books by C.S. Lewis chronicling the adventures in the magical land of Narnia then you will truly enjoy this book. You are the hero of the story! You make all the decisions! And you pay the price or reap the reward depending on what you say and what you do in this Narnia adventure! This book is set up like a roleplaying game but it is not limited to that audience. Even if you dislike roleplaying games or you are not familiar with them you can still enjoy this book! Climb aboard the ship Zephyr Reginalis and travel to the land of Deathwater to solve the riddle and save lives! A great book for teens and young adults!
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