This book was well written, and it gave a lot of good ideas for conflicts and storylines in times of war. It also focused on the types of goals that each group has (Camarilla, Sabbat, and Independent) as well as common actions they would take and when. Not only that, but there were some very interesting surprises, as well. All told, it was well written.Unfortunately, it was not quite perfect. For example, the editing was done poorly in some places. Misspelled words should never make it into a publication. The other reviewer is right, as well, about the art. Much of it is too dark to make anything useful out. I like the trend away from the lame cartoony art, but the noir is not much better.Good for a storyteller, probably extraneous for others.Harkius
Wanna really play up the Sabbat/Camarilla conflict?
Published by Thriftbooks.com User , 23 years ago
This book really helps to give a storyteller ideas about what steps the Camarilla and tbe Sabbat take when either side decides to beseige and take a city. While much of it would seem logical, White Wolf goes into some depth here, and examines all sides of any potential conflict: Camarilla, Sabbat, Anarchs, Independent clans... And it looks at what they do when they are defending or attacking.Taken side by side with "Gilded Cage" this book helps to redefine Vampire: The Masquerade away from the brutal ultra-violence and more into the environmental-spanning manipulations necessary to run a political campaign.Some of the graphics (one or two full-page ones, and most of the NPC templates) are way too dark, though (I can barely see any detail). But beyond that, there's definitely something for everyone here.
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