This book was written in 1984 and explains how to create graphics using the BASIC programming language. For most computer users today, this is not helpful since many programs do the work for you. For computer enthusiasts who still tinker with the BASIC programming language, this could be helpful.This book not only explains the basic routines needed to create the graphics, but it explains the mathematics involved and shows diagrams to help you visualize what you will be creating. Some of the ideas covered in this book are animation, analytic geometry, and three-dimensional graphics.If you have a fairly good grounding in mathematics, this book could be of use to computer enthusiasts. If you let the software do the work for you, then this book will not help you.
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