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Paperback Mazes in Videogames: Meaning, Metaphor and Design Book

ISBN: 0786467940

ISBN13: 9780786467945

Mazes in Videogames: Meaning, Metaphor and Design

From the text adventures of Zork, to the arcade game of Pac-Man, to the corridors of Doom, and on to the city streets of Grand Theft Auto IV, the maze has often been used as a space to trap and confuse players in their navigation of gameworlds. However, the maze as a construction on the landscape has a long history before the invention of the videogame. By examining the change in the maze from the landscapes of open spaces...

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Format: Paperback

Condition: New

$26.35
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Related Subjects

Games

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