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Paperback Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ Book

ISBN: 1801077339

ISBN13: 9781801077330

Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environ

A comprehensive guide to learning fundamental 3D mathematical principles used in games and computer graphics by example


Key Features:

Get acquainted with the essential mathematics needed to describe, simulate, and render 3D creationsConstruct and manipulate 3D animated environments using Python, Pygame, and PyOpenGLDevelop vertex and fragment shaders in OpenGL shader language to speed up rendering


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Format: Paperback

Condition: New

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