Skip to content
Scan a barcode
Scan
Hardcover Half-Real: Video Games Between Real Rules and Fictional Worlds Book

ISBN: 0262101106

ISBN13: 9780262101103

Half-Real: Video Games Between Real Rules and Fictional Worlds

Select Format

Select Condition ThriftBooks Help Icon

Recommended

Format: Hardcover

Condition: Very Good

$19.09
Save $18.91!
List Price $38.00
Almost Gone, Only 1 Left!

Book Overview

A video game is half-real: we play by real rules while imagining a fictional world. We win or lose the game in the real world, but we slay a dragon (for example) only in the world of the game. In this thought-provoking study, Jesper Juul examines the constantly evolving tension between rules and fiction in video games. Discussing games from "Pong" to "The Legend of Zelda," from chess to "Grand Theft Auto," he shows how video games are both a departure...

Customer Reviews

0 rating
Copyright © 2024 Thriftbooks.com Terms of Use | Privacy Policy | Do Not Sell/Share My Personal Information | Cookie Policy | Cookie Preferences | Accessibility Statement
ThriftBooks® and the ThriftBooks® logo are registered trademarks of Thrift Books Global, LLC
GoDaddy Verified and Secured