A book for graphics programmers, students, researchers, and professionals. This sequel to Graphic Gems (Academic Press, 1990) and Graphic Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains...
This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly...
A practical collection of computer graphics programming tools and equipment, which contains the larger percentage of gems related to modelling and rendering, particularly lighting and shading. Features include a disk containing source codes for the Mac version.