This sequel to Graphics Gems (Academic Press, 1990), and Graphics Gems II (Academic Press, 1991) is a practical collection of computer graphics programming tools and techniques. Graphics Gems III contains a larger percentage of gems related to modeling and rendering, particularly lighting and shading. This new edition also covers image processing, numerical and programming techniques, modeling and transformations, 2D and 3D geometry and algorithms,ray...
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3D Graphics Computer Science Computers Computers & Technology Education & Reference Engineering Game Programming Graphic Design Graphics & Multimedia Graphics & Visualization Languages & Tools Microsoft Programming Programming Languages Software Software Design, Testing & Engineering Structured Design