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Paperback Gameplay Mode: War, Simulation, and Technoculture Book

ISBN: 0816653356

ISBN13: 9780816653355

Gameplay Mode: War, Simulation, and Technoculture

(Part of the Electronic Mediations Series)

From flight simulators and first-person shooters to MMPOG and innovative strategy games like 2008's Spore, computer games owe their development to computer simulation and imaging produced by and for the military during the Cold War. To understand their place in contemporary culture, Patrick Crogan argues, we must first understand the military logics that created and continue to inform them. Gameplay Mode situates computer games and...

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Condition: New

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