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Paperback DragonBall Z: The Adventure Game of the Hit Anime Phenomenon! Book

ISBN: 1891933000

ISBN13: 9781891933004

DragonBall Z: The Adventure Game of the Hit Anime Phenomenon!

No Synopsis Available.

Recommended

Format: Paperback

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1 person is interested in this title.

We receive fewer than 1 copy every 6 months.

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Games

Customer Reviews

5 ratings

Decent Game

I wanted to buy this game for so long. Not because of the game mechanics, but the love of DragonBall. After reading the book a couple of times I found out that the game is decent. If you are a power gamer or just want to play a game that allows you to super awesome than this is the game for you.

Dragon Ball Z:Anime Adventure Game

I personaly like the book.It has the most oraginal and ostanding ideas i have ever seen.The book is good for all Dragon Ball Z/Gt fans.(I woulden't recommened it to new comers though)You have to get into the book and know at least part of the story line.WQhen the book arrived i was over joyed and started reading it right away.If you have qusetions about the book contact me at [email protected] book is somewhat hard to get a hold of.Yu can get it here,Barens and noble or Comic Heven.I hope this helps you if not just e-mail me and i will try to help.

Dragon Ball Z:Anime Adventure Game

I personaly like the book.It has the most oraginal and ostanding ideas i have ever seen.The book is good for all Dragon Ball Z/Gt fans.(I woulden't recommened it to new comers though)You have to get into the book and know at least part of the story line.When the book arrived i was over joyed and started reading it right away.If you have qusetions about the book contact me at [email protected] book is somewhat hard to get a hold of.You can get it here,Barens and noble or Comic Heven.I hope this helps you if not just e-mail me and i will try to help.

A review of the actual book/game

I figure this game deserves a review and not fanmail so here goes... This is the Dragonball Z RPG using the Fuzion Powered RPG system. A decent system for fast paced game play. If you are a DBZ fan, it is easy to see that this set of rules is well suited for DBZ high powered play, the only real drawback being the multitudes of dice you have to role for damage, (this can be easily solved though). The Fuzion mechanics work well for combat and because of the inherent powerlevel and energy attack/deflection system, the rules add a remarkable complexity for subtle tactics and strategy that is rarely seen in tabletop RPG's (This is a huge plus for DBZ fans). The true joy of this book is the source material for DBZ fans themselves, much of the extra information is not easily available for most of the American audience. It is true that some details were changed to help game play mechanics, all but the most diehard fans of DBZ shouldn't gripe too much. (I'm a diehard DBZ fan, and the game grew on me). All in all a success and as the book says... "Krillin could hand Superman his booty in a sack and not even break a sweat." now that's power.

I think that anything that's DBZ related is cool.

I think that anything that's DBZ related is cool
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