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Paperback Digital Character Animation Book

ISBN: 1562055593

ISBN13: 9781562055592

Digital Character Animation

(Part of the Digital Series)

This is a beautiful, full-color guide to creating 2-D and 3-D animated characters. Author George Maestri explains the aspects of creating animated figures, discussing anatomy, animated bodies, heads,... This description may be from another edition of this product.

Recommended

Format: Paperback

Condition: Very Good

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Customer Reviews

5 ratings

Excellent!

This book is a complete joy to read. The author explains things in plain, easy to understand terms, and when i'm done reading a chapter, i fully retain everything i've read. He covers just about every aspect of character animation, which no other book does as well. It's full of color photos that explain his techniques, which are invaluable. I am never left confused. Although the book uses a variety of software, the majority of screenshots seem to be Softimage, and 3D Studio MAX a close second.

No one should be without it!

George Maestri have succeded in writing a good explanatory book. It handles the complex matter of character animation well, and it is also application independent all the way. The best part , according to me, is the chapter that explains how the character design makes a character believable. A plus is all the pictures that goes with the examples and the explanations about the differences between different modelling techniques. Keep up the good work, George!

No animator's shelf is complete without it.

George Maestri does a wonderful job. I personally recommend "Digital Character Animation" to anyone interested in the ART of character animation. Finally one of our own (traditional cel animator) writes a practical guide to digital animation. As an added bonus the book is richly illustrated in full color. This book is a work of art.

One of the best books I have read on Character Animation

I felt that this book not only was excellently written and organized but also offered many tips and tricks to anyone in the field. The subject matter is easily inderstood and can be followed and used in many different situations. I myself do not have the hardware or software capable of anything higher than free form modelling-(limited) with Ray Dream Studio 4.0, however I now have the knowledge and the understanding of how the different tools work when I do work with the higher end software and hardware. Overall this book makes for an excellent reference and should be on everyone's desk if they plan on working in this field.

A must for any character animator !!

This book is a goldmine of information for anyone interested in character animation. I must say that Mr. Maestri has done a wonderful job with this book. The topics covered are not platform/software specific and so can easily be adapted to any 3D software. Renji Mathews,[email protected], Dubai, United Arab Emirates
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