Making it to Illumia and becoming Mouthpiece for the Mythic species should have been the end of Astrea's troubles. But Illumia brings a new set of troubles-troubles she's not prepared for. Astrea inherits a sprite whose sole purpose seems to be to annoy her, beg for food, and tie her hair into knots. Gander's attention swings hot and cold, despite his assurance that he's doing what's best for her. And now the woman she was warned...