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Black Art of Visual Basic Game Programming

The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with example code given with each topic. Part... This description may be from another edition of this product.

Recommended

Format: Paperback

Condition: Good

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Customer Reviews

5 ratings

awsome

i have not yet read the book but from what i have heard it sounds like it is just what i need to make my first vb project

Excellent book (mainly for VB4.0)

When I first got this book, the latest edition of VB was 4.0. This book was anything and everything you could possibly need. Without this book, I would never know VB like I do today!! If you are planning on buying this book now and you are using a 32-Bit version of Windows, then you will need to change some of the lines of the API code, but otherwise this is an excellent book!!

Awsome!

This book is essential for any beginner to slightly advanced programmer! Everything about it was good. Don't Listen to others who say the code doesn't work, Yeah AFTER you add some gibberish to it it won't but everything works and the book is GREAT

Buy It for yourself and for a beginning Friend!

Well, this is just about as good as they come. It gives code AND examples. One word describes this book: Perfect

Good Stuff I love it

Chapter 1 might confuse you because it start off showing the programming of a whole game, but after that it takes you through step by step. This book is for people who know alittle VB before starting. At first the book tells you to use and API fuction call BitBlt and how to use it. After you see this technique your imagination will explode, because your eyes will be open to the light. I can't belive how much help this book has been to programming my own video games.
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