Most players are comfortable using their favourite defence against 1.d4 followed by c2-c4, but it is not always easy to find an antidote to the many sidelines at White's disposal. From the bodacious Blackmar-Diemer Gambit, to the villainous Veresov, to fiendish fianchetto systems to the treacherous Trompowsky, Black must be ready to meet a whole array of slippery systems, each bringing its own unique dangers and challenges. Grandmaster...
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